I've been working pretty diligently this week on a project inspired by the game Darksiders and have some pretty significant progress. The idea for the scene is that it's a ruined library on the top floor of this sprawling castle. and one of the big rooms is this huge amphitheatreruined window that has shards of glass all about it And have done a massive amount of texturing, modeling, and building. In unreal. I'm about half way there, and just have to finish building the base architecture for the scene. I built much of this scene by using tileable textures, and trim pages which I have samples below. This weekend I plan on doing a few unique props inspired from the game like one of their health treasure chests and a weapon that I desigeed which was inspired by the game.
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